Archive for the ‘Missions’ Category

Who Turned the Lights Off?

Monday, March 1st, 2010 by admin

So there we are in the middle of (well actually very close to the end of)  Intercept the Saboteurs when kaboom – somebody switched off the lights in Iceland and the Tranquility server went down with a mighty crash – 40 thousand odd players all dumped within seconds..

All the lights went off, my game client and my buddies game client reset, we’re both looking at the login screen and we’re both shouting our lungs out over Vent  ’son of a bitch – no – don’t drop – you feckers!!!!’.

We knew it was coming – for about a minute beforehand there were notices flashing up on screen informing us the Star Gates were closed in XXXXX system due to excess traffic – hundreds of them. Its a dead giveaway when I see this that the servers are gonna drop any second. I’ve never yet seen it recover once these notices start flashing up on screen so it must be part of a manual shutdown process rather than just someone pulling the plug.

Either way, if it was CCP who initiated the shutdown or it was a system fault that caused it, I was not a happy camper I can tell you.

We had successfully ‘massacred’ all but two of the Guristas and we were seconds away fom picking up the mission objective (30 units of Confiscated Viral Infection) and looking forward to a nice haul of salvage.

Twenty minutes later we connected up again and thankfully our drones were still at the location so we didn’t lose everything!

However, this particular mission needs the Confiscated Viral Infection and as the target ships (plus all the salvage) had now disappeared I coudn’t complete the mission. It says ‘mission complete’ when I talk to the agent but of course I didn’t get the drop so I can’t complete. Damn!

I looked in the market thinking I could buy the drop and there it is in Tash-Murkon and two or three other locations – at 59,000 ISK p unit or roughly 1.5 Million ISK for 30 units. As the timer has dropped out on the mission I stand to collect 400,000 ISK. We did pick up the bounties but making up 1.1 Million is a big ask.

As we also lost the salvage its a big loss to make up by buying in the drop needed to enable me to complete the mission.

I am waiting for the downtime tomorrow to see if the mission resets and lets me go after those crazy Guristas again…

I think this is now the third time since January that this has happened to me and always at a most inconvenient time. It wouldn’t be so bad if I was in station making a trade or something similar, but having spent the best part of an hour in grinding a mission only to see it all go down the tubes in a few seconds is infuriating.

I think I would prefer CCP to concentrate on getting their servers stable and robust rather than spending so much time on pushing out bi-annual updates. How about an annual update that works ‘out of the box’ and spend the rest of the year ensuring game play is not interrupted at frequent intervals.

Gripe over for today .. :)

Mission – Ritualist Raids

Friday, February 26th, 2010 by admin

Ritualist Raids – This is a Level 4 Mission

Here is my experience of running this mission :)

Objective
Destroy the Blood Raider Cathedral and the hostile vessels guarding it.

Ships and Fitout:

I ran this with a pal.

My ship: Harbinger

2 x Armor EM Hardener II
2 x Armor Thermic Hardener II
6 x Focused Medium Beam Laser II – Loaded with Multi-frequency M
3 x Medium Capacitor Control Circuit I Rig
2 x Medium Armor Repairer II
3 x Cap Recharger II
1 x 10MN Afterburner I

Drones: 4 x Warrior 1

Pals Ship: Myrmidon

Fitout to follow

Comments:

Try not to do what I did and forget to blow up the Cathedral. Went back to station and ‘completed mission’ only to be told ‘one or more of the mission objectives has not been completed…. Doh! Had to undock and go way back the mission location – through two warp gates – blow up the Cathedral – back to station and eventually complete the mission…

We concentrated on the sentry guns and missile batteries first. I had to warp out once to recharge but the EM and Thermic Hardeners did their job well and I was pretty much stable most of the time. Only had trouble when the Corpus Monsignor/Harbinger NOS’ed me. My pal in his Myrmidon was ok all the way through but he warped along with me so as not to be left fighting alone.

All in all I would say this a medium difficulty Level 4 mission and so long as I had the backup, I would repeat this one until the cows came home… :)

Rewards
ISK: 549000 + 481000 in bonus if completed in 3 hours and 32 minutes

I Completed this in 1 hour 45 minutes

LP:   868

Loot:
I don’t know what they were up to in that Cathedral but destroying it gave up 2 Slavers, 21 Slaves and 4 Slaver Hounds plus some Electronics, Enriched Uranium and Frozen Food

The general salvage loot was quite good and provided a whole bunch of  ‘Salvaged Materials’, ‘Armour Plating’ , various ‘Cap Boosters’, and ‘Laser Weapons’. Well worth doing and netted me an additional couple of million ISK.  Also bounty prizes of 6 million ISK.

Mining: None

Details (provided by EVE-Survival)

Faction: Blood Raiders
Mission Type: Deadspace
Damage Dealt: EM/Therm
Web/Scramble: None
Extras: Tracking Disruptor, NOS (Corpus Harbinger – 25km range)
Recommended damage dealing: EM (best), Therm (secondary)

Pocket 1

No aggro at warp-in.

Proximity aggro range for the Blood Cruise Missile Batteries is about 30km.
The warp gate is locked until all hostile ships have been eliminated.

Single Group: (30-35km)

2x Blood Cruise Missile Battery
3x Frigates (Corpii Collector/Seeker) Tracking Disruptor
9x Destroyers (Corpior Cleric/Devoter/Friar/Templar)
4x Battlecruisers (Corpatis Bishop/Shade/Fanatic Seer)
2x Battleships (Corpus Monsignor/Harbinger) NOS

Tip

  • Eliminate the battlecruisers, destroyers and cruise missile batteries first, to reduce incoming DPS.

Pocket 2

At warp-in, you will get proximity aggroed from the sentry guns and missile batteries that sits within 30km range.
No NPC ships will aggro UNTIL you start your attack.

Single Group: (20-35km)

6x Blood Raider Sentry Gun
6x Blood Raider Heavy Missile Battery
3x Frigates (Corpii Engraver/Reaver)
6x Destroyers (Corpior Devoter/Cleric/Friar)
9x Battlecruisers (Corpatis Bishop/Seer/Shade)
2x Battleships (Corpus Patriarch/Pope)

Tip

  • The sentry guns/missile batteries, each have an aggro & shooting range of 30km. Before starting your attack, move away > 30km to remove them as a threat.
  • Eliminate the battlecruisers and destroyers first, to reduce incoming DPS.
  • Mission is flagged completed once you have destroyed the Blood Raiders Cathedral and eliminated all defending 2x battleships and 6x destroyers.

Blitz

  • None.

For more details on this mission please visit EVE-Survival